GitLab and alpha_02
Pri'sm: The Maze Game » Devlog
Plenty of code got reorganized for this release, and the project can now also be found on GitLab. As always, a server is running on platypro.net, port 22133.
Features:
- Movement Smoothing, other players no longer teleport around
Bugs Fixed:
- Fixed name resolution on linux
- Sprint now stops when running into a wall to all players
- Ready light not lined up
- Last server played on now saves correctly
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Pri'sm: The Maze Game
A multiplayer game of capture the flag inside of a user-defined arena.
Status | In development |
Author | Platyproductions |
Genre | Action |
Tags | capture-the-flag, ctf, Game engine, Multiplayer |
Languages | English |
Accessibility | High-contrast |
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